Two final transition handlers complete the state machine surface:
ContentArrived(IMAGE | GIF) in any state →
DisplayingImage, [LoadImage(path, is_gif), FitWindowToContent(w, h)]
Same path as the video branch but routes to ImageViewer instead
of mpv. The is_gif flag tells the adapter which ImageViewer
method to call (set_gif vs set_image — current code at
popout/window.py:411-417).
CloseRequested from any non-Closing state →
Closing, [StopMedia, EmitClosed]
Closing is terminal. Every subsequent event returns [] regardless
of type (handled at the dispatch entry, which has been in place
since the skeleton). The adapter handles geometry persistence and
Qt cleanup outside the state machine — those are not popout
state machine concerns.
Tests passing after this commit: 62 / 62 (100%).
Newly green:
- test_awaiting_content_arrived_image_loads_and_transitions
- test_awaiting_content_arrived_gif_loads_as_animated
- test_displaying_image_content_replace_with_image
- test_close_from_each_state_transitions_to_closing[5 states]
Phase A (16 tests in tests/core/) still green.
State machine complete. The 6-state / 17-event / 14-effect design
is fully implemented:
States (6, budget ≤10):
AwaitingContent / DisplayingImage / LoadingVideo /
PlayingVideo / SeekingVideo / Closing
Events (17, budget ≤20):
Open / ContentArrived / NavigateRequested
VideoStarted / VideoEofReached / VideoSizeKnown
SeekRequested / SeekCompleted
MuteToggleRequested / VolumeSet / LoopModeSet / TogglePlayRequested
FullscreenToggled
WindowMoved / WindowResized / HyprlandDriftDetected
CloseRequested
Effects (14, budget ≤15):
LoadImage / LoadVideo / StopMedia
ApplyMute / ApplyVolume / ApplyLoopMode
SeekVideoTo / TogglePlay
FitWindowToContent / EnterFullscreen / ExitFullscreen
EmitNavigate / EmitPlayNextRequested / EmitClosed
Six race-fix invariants all enforced structurally — no timestamp
suppression windows in state.py, no guards, no fall-throughs:
1. EOF race: VideoEofReached only valid in PlayingVideo
2. Double-load: Navigate from media → AwaitingContent never
re-emits Load until ContentArrived
3. Persistent viewport: viewport is a state field, only mutated
by user-action events
4. F11 round-trip: pre_fullscreen_viewport snapshot/restore
5. Seek pin: SeekingVideo state + compute_slider_display_ms read
6. Pending mute: state.mute owned by machine, ApplyMute on
PlayingVideo entry
Test cases for commit 11 (illegal transition handler):
- dispatch invalid event in strict mode raises InvalidTransition
- dispatch invalid event in release mode returns [] (current behavior)
- BOORU_VIEWER_STRICT_STATE env var gates the raise