pax 39816144fe popout/state: skeleton (6 states, 17 events, 14 effects, no transitions)
Lays down the data shapes for the popout state machine ahead of any
transition logic. Pure Python — does not import PySide6, mpv, httpx,
subprocess, or any module that does. The Phase B test suite (commit 3)
will exercise this purity by importing it directly without standing
up a QApplication; the test suite is the forcing function that keeps
the file pure as transitions land in commits 4-11.

Module structure follows docs/POPOUT_ARCHITECTURE.md exactly.

States (6, target ≤10):
  AwaitingContent — popout exists, no current media (initial OR mid-nav)
  DisplayingImage — static image or GIF on screen
  LoadingVideo — set_media called for video, awaiting first frame
  PlayingVideo — video active (paused or playing)
  SeekingVideo — user-initiated seek pending
  Closing — closeEvent received, terminal

Events (17, target ≤20):
  Open / ContentArrived / NavigateRequested
  VideoStarted / VideoEofReached / VideoSizeKnown
  SeekRequested / SeekCompleted
  MuteToggleRequested / VolumeSet / LoopModeSet / TogglePlayRequested
  FullscreenToggled
  WindowMoved / WindowResized / HyprlandDriftDetected
  CloseRequested

Effects (14, target ≤15):
  LoadImage / LoadVideo / StopMedia
  ApplyMute / ApplyVolume / ApplyLoopMode
  SeekVideoTo / TogglePlay
  FitWindowToContent / EnterFullscreen / ExitFullscreen
  EmitNavigate / EmitPlayNextRequested / EmitClosed

Frozen dataclasses for events and effects, Enum for State / MediaKind /
LoopMode. Dispatch uses Python 3.10+ structural pattern matching to
route by event type.

StateMachine fields cover the full inventory:
  - Lifecycle: state, is_first_content_load
  - Persistent (orthogonal): fullscreen, mute, volume, loop_mode
  - Geometry: viewport, pre_fullscreen_viewport, last_dispatched_rect
  - Seek: seek_target_ms
  - Content snapshot: current_path, current_info, current_kind,
    current_width, current_height
  - Open-event payload: saved_geo, saved_fullscreen, monitor
  - Nav: grid_cols

Read-path query implemented even at the skeleton stage:
  compute_slider_display_ms(mpv_pos_ms) returns seek_target_ms while
  in SeekingVideo, mpv_pos_ms otherwise. This is the structural
  replacement for the 500ms _seek_pending_until timestamp window —
  no timestamp, just the SeekingVideo state.

Every per-event handler is a stub that returns []. Real transitions
land in commits 4-11 (priority order: PlayingVideo + LoadingVideo +
EOF race fix → Navigating + AwaitingContent + double-load fix →
SeekingVideo + slider pin → Fullscreen + F11 → viewport + drift →
mute/volume/loop persistence → DisplayingImage + Closing → illegal
transition handler).

Closing is treated as terminal at the dispatch entry — once we're
there, every event returns [] regardless of type. Same property the
current closeEvent has implicitly.

Verification:
- Phase A test suite (16 tests) still passes
- state.py imports cleanly with PySide6/mpv/httpx blocked at the
  meta_path level (purity gate)
- StateMachine() constructs with all fields initialized to sensible
  defaults
- Stub dispatch returns [] for every event type
- 6 states / 17 events / 14 effects all under budget (≤10/≤20/≤15)

Test cases for state machine tests (Prompt 3 commit 3):
- Construct StateMachine, assert initial state == AwaitingContent
- Assert is_first_content_load is True at construction
- Assert all stub dispatches return []
- Assert compute_slider_display_ms returns mpv_pos when not seeking
2026-04-08 19:22:06 -05:00
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