During the state machine extraction every comment that referenced
a specific commit in the plan (skeleton / 14a / 14b / 'future
commit') was useful — it told you which commit a line appeared
in and what was about to change. Once the refactor landed those
notes became noise: they describe history nobody needs while
reading the current code.
Rewrites keep the rationale (no-op handlers still explain WHY
they're no-ops, Loop=Next / video auto-fit still have their
explanations) and preserves the load-bearing commit 14b reference
in _dispatch_and_apply's docstring — that one actually does
protect future-you from reintroducing the bug-by-typo pattern.
Pure refactor: moves the 14 effect dataclasses + the Effect union type
from `state.py` into a new sibling `effects.py` module. `state.py`
imports them at the top and re-exports them via `__all__`, so the
public API of `state.py` is unchanged — every existing import in the
test suite (and any future caller) keeps working without modification.
Two reasons for the split:
1. **Conceptual clarity.** State.py is the dispatch + transition
logic; effects.py is the data shapes the adapter consumes.
Splitting matches the architecture target in
docs/POPOUT_ARCHITECTURE.md and makes the effect surface
discoverable in one file.
2. **Import-purity gate stays in place for both modules.**
effects.py inherits the same hard constraint as state.py: no
PySide6, mpv, httpx, or any module that imports them. Verified
by running both modules through a meta_path import blocker that
refuses those packages — both import cleanly.
State.py still imports from effects.py via the standard
`from .effects import LoadImage, LoadVideo, ...` block. The dispatch
handlers continue to instantiate effect descriptors inline; only the
class definitions moved.
Files changed:
- NEW: booru_viewer/gui/popout/effects.py (~190 lines)
- MOD: booru_viewer/gui/popout/state.py (effect dataclasses
removed, import block added — net ~150 lines removed)
Tests passing after this commit: 65 / 65 (no change).
Phase A (16 tests in tests/core/) still green.
Test cases for commit 13 (hyprland.py extraction):
- import popout.hyprland and call helpers
- app launches with the shimmed window.py still using the helpers
Adds the structural alternative to "wait for a downstream symptom and
bisect to find the bad dispatch": catch illegal transitions at the
dispatch boundary instead of letting them silently no-op.
In release mode (default — no env var set):
- Illegal events are dropped silently
- A `log.debug` line is emitted with the state and event type
- dispatch returns []
- state is unchanged
- This is what production runs
In strict mode (BOORU_VIEWER_STRICT_STATE=1):
- Illegal events raise InvalidTransition(state, event)
- The exception carries both fields for the diagnostic
- This is for development and the test suite — it makes
programmer errors loud and immediate instead of silently
cascading into a downstream symptom
The legality map (`_LEGAL_EVENTS_BY_STATE`) is per-state. Most events
(NavigateRequested / Mute / Volume / LoopMode / Fullscreen / window
events / Close / ContentArrived) are globally legal in any non-Closing
state. State-specific events are listed per state. Closing has an
empty legal set; the dispatch entry already drops everything from
Closing before the legality check runs.
The map distinguishes "legal-but-no-op" from "structurally invalid":
- VideoEofReached in LoadingVideo: LEGAL. The state machine
intentionally accepts and drops this event. It's the EOF race
fix — the event arriving in LoadingVideo is the race scenario,
and dropping is the structural cure. Strict mode does NOT raise.
- VideoEofReached in SeekingVideo: LEGAL. Same reasoning — eof
during a seek is stale.
- VideoEofReached in AwaitingContent / DisplayingImage: ILLEGAL.
No video is loaded; an eof event arriving here is a real bug
in either mpv or the adapter. Strict mode raises.
The strict-mode read happens per-dispatch (`os.environ.get`), not
cached at module load, so monkeypatch.setenv in tests works
correctly. The cost is microseconds per dispatch — negligible.
Tests passing after this commit (65 total → 65 pass):
Newly added (3):
- test_strict_mode_raises_invalid_transition
- test_strict_mode_does_not_raise_for_legal_events
- test_strict_mode_legal_but_no_op_does_not_raise
Plus the existing 62 still pass — the legality check is non-
invasive in release mode (existing tests run without
BOORU_VIEWER_STRICT_STATE set, so they see release-mode behavior).
Phase A (16 tests in tests/core/) still green.
The state machine logic is now COMPLETE. Every state, every event,
every effect is implemented with both happy-path transitions and
illegal-transition handling. The remaining commits (12-16) carve
the implementation into the planned file layout (effects.py split,
hyprland.py extraction) and rewire the Qt adapter.
Test cases for commit 12 (effects split):
- Re-import after the file split still works
- All 65 tests still pass after `from .effects import ...` change
Two final transition handlers complete the state machine surface:
ContentArrived(IMAGE | GIF) in any state →
DisplayingImage, [LoadImage(path, is_gif), FitWindowToContent(w, h)]
Same path as the video branch but routes to ImageViewer instead
of mpv. The is_gif flag tells the adapter which ImageViewer
method to call (set_gif vs set_image — current code at
popout/window.py:411-417).
CloseRequested from any non-Closing state →
Closing, [StopMedia, EmitClosed]
Closing is terminal. Every subsequent event returns [] regardless
of type (handled at the dispatch entry, which has been in place
since the skeleton). The adapter handles geometry persistence and
Qt cleanup outside the state machine — those are not popout
state machine concerns.
Tests passing after this commit: 62 / 62 (100%).
Newly green:
- test_awaiting_content_arrived_image_loads_and_transitions
- test_awaiting_content_arrived_gif_loads_as_animated
- test_displaying_image_content_replace_with_image
- test_close_from_each_state_transitions_to_closing[5 states]
Phase A (16 tests in tests/core/) still green.
State machine complete. The 6-state / 17-event / 14-effect design
is fully implemented:
States (6, budget ≤10):
AwaitingContent / DisplayingImage / LoadingVideo /
PlayingVideo / SeekingVideo / Closing
Events (17, budget ≤20):
Open / ContentArrived / NavigateRequested
VideoStarted / VideoEofReached / VideoSizeKnown
SeekRequested / SeekCompleted
MuteToggleRequested / VolumeSet / LoopModeSet / TogglePlayRequested
FullscreenToggled
WindowMoved / WindowResized / HyprlandDriftDetected
CloseRequested
Effects (14, budget ≤15):
LoadImage / LoadVideo / StopMedia
ApplyMute / ApplyVolume / ApplyLoopMode
SeekVideoTo / TogglePlay
FitWindowToContent / EnterFullscreen / ExitFullscreen
EmitNavigate / EmitPlayNextRequested / EmitClosed
Six race-fix invariants all enforced structurally — no timestamp
suppression windows in state.py, no guards, no fall-throughs:
1. EOF race: VideoEofReached only valid in PlayingVideo
2. Double-load: Navigate from media → AwaitingContent never
re-emits Load until ContentArrived
3. Persistent viewport: viewport is a state field, only mutated
by user-action events
4. F11 round-trip: pre_fullscreen_viewport snapshot/restore
5. Seek pin: SeekingVideo state + compute_slider_display_ms read
6. Pending mute: state.mute owned by machine, ApplyMute on
PlayingVideo entry
Test cases for commit 11 (illegal transition handler):
- dispatch invalid event in strict mode raises InvalidTransition
- dispatch invalid event in release mode returns [] (current behavior)
- BOORU_VIEWER_STRICT_STATE env var gates the raise
Three event handlers, all updating state fields and emitting the
corresponding Apply effect:
MuteToggleRequested:
Flip state.mute unconditionally — independent of which media state
we're in, independent of whether mpv exists. Emit ApplyMute. The
persistence-on-load mechanism in _on_video_started already replays
state.mute into the freshly-loaded video, so toggling mute before
any video is loaded survives the load cycle.
VolumeSet:
Set state.volume (clamped 0-100), emit ApplyVolume. Same
persistence-on-load behavior.
LoopModeSet:
Set state.loop_mode, emit ApplyLoopMode. Also affects what
happens at the next EOF (PlayingVideo + VideoEofReached branches
on state.loop_mode), so changing it during playback takes effect
on the next eof without any other state mutation.
This commit makes the 0a68182 pending mute fix structural at the
popout layer. The state machine owns mute / volume / loop_mode as
the source of truth. The current VideoPlayer._pending_mute field
stays as defense in depth — the state machine refactor's prompt
forbids touching media/video_player.py beyond the playback_restart
Signal addition. The popout layer no longer depends on the lazy
replay because the state machine emits ApplyMute on every
PlayingVideo entry.
All four persistent fields (mute, volume, loop_mode, viewport)
are now state machine fields with single-writer ownership through
dispatch().
Tests passing after this commit (62 total → 54 pass, 8 fail):
- test_state_field_mute_persists_across_video_loads
- test_state_field_volume_persists_across_video_loads
- test_state_field_loop_mode_persists
- test_invariant_pending_mute_replayed_into_video (RACE FIX!)
Phase A (16 tests) still green.
Tests still failing (8, scheduled for commit 10):
- DisplayingImage content arrived branch (commit 10)
- Closing transitions (commit 10)
- Open + first content with image kind (commit 10)
Test cases for commit 10 (DisplayingImage + Closing):
- ContentArrived(IMAGE) → DisplayingImage + LoadImage(is_gif=False)
- ContentArrived(GIF) → DisplayingImage + LoadImage(is_gif=True)
- DisplayingImage + ContentArrived(IMAGE) replaces media
- CloseRequested from each state → Closing + StopMedia + EmitClosed
Three event handlers, all updating state.viewport from rect data:
WindowMoved (Qt moveEvent, non-Hyprland only):
Move-only update — preserve existing long_side, recompute center.
Moves don't change size, so the viewport's "how big does the user
want it" intent stays put while its "where does the user want it"
intent updates.
WindowResized (Qt resizeEvent, non-Hyprland only):
Full rebuild — long_side becomes new max(w, h), center becomes
the rect center. Resizes change both intents.
HyprlandDriftDetected (adapter, fit-time hyprctl drift check):
Full rebuild from rect. This is the ONLY path that captures
Hyprland Super+drag — Wayland's xdg-toplevel doesn't expose
absolute window position to clients, so Qt's moveEvent never
fires for external compositor-driven movement. The adapter's
_derive_viewport_for_fit equivalent will dispatch this event when
it sees the current Hyprland rect drifting from the last
dispatched rect by more than _DRIFT_TOLERANCE.
All three handlers gate on (not fullscreen) and (not Closing).
Drifts and moves while in fullscreen aren't meaningful for the
windowed viewport.
This makes the 7d19555 persistent viewport structural. The
viewport is a state field. It's only mutated by WindowMoved /
WindowResized / HyprlandDriftDetected (user action) — never by
FitWindowToContent reading and writing back its own dispatch.
The drift accumulation that the legacy code's "recompute from
current state" shortcut suffered cannot happen here because there's
no read-then-write path; viewport is the source of truth, not
derived from current rect.
Tests passing after this commit (62 total → 50 pass, 12 fail):
- test_window_moved_updates_viewport_center_only
- test_window_resized_updates_viewport_long_side
- test_hyprland_drift_updates_viewport_from_rect
(The persistent-viewport-no-drift invariant test was already
passing because the previous transition handlers don't write to
viewport — the test was checking the absence of drift via the
absence of writes, which the skeleton already satisfied.)
Phase A (16 tests) still green.
Tests still failing (12, scheduled for commits 9-11):
- mute/volume/loop persistence events (commit 9)
- DisplayingImage content arrived branch (commit 10)
- Closing transitions (commit 10)
Test cases for commit 9 (mute/volume/loop persistence):
- MuteToggleRequested flips state.mute, emits ApplyMute
- VolumeSet sets state.volume, emits ApplyVolume
- LoopModeSet sets state.loop_mode, emits ApplyLoopMode
FullscreenToggled in any non-Closing state flips state.fullscreen.
Enter (fullscreen=False → True):
- Snapshot state.viewport into state.pre_fullscreen_viewport
- Emit EnterFullscreen effect (adapter calls self.showFullScreen())
Exit (fullscreen=True → False):
- Restore state.viewport from state.pre_fullscreen_viewport
- Clear state.pre_fullscreen_viewport
- Emit ExitFullscreen effect (adapter calls self.showNormal() then
defers a FitWindowToContent on the next event-loop tick — matching
the current QTimer.singleShot(0, ...) pattern)
This makes the 705e6c6 F11 round-trip viewport preservation
structural. The fix in the legacy code wrote the current Hyprland
window state into _viewport inside _enter_fullscreen so the F11
exit could restore it. The state machine version is equivalent: the
viewport snapshot at the moment of entering is the source of truth
for restoration. Whether the user got there via Super+drag (no Qt
moveEvent on Wayland), nav, or external resize, the snapshot
captures the viewport AS IT IS RIGHT NOW.
The interaction with HyprlandDriftDetected (commit 8): the adapter
will dispatch a HyprlandDriftDetected event before FullscreenToggled
during enter, so any drift between the last dispatched rect and
current Hyprland geometry is absorbed into viewport BEFORE the
snapshot. That's how the state machine handles the "user dragged
the popout, then immediately pressed F11" case.
Tests passing after this commit (62 total → 47 pass, 15 fail):
- test_invariant_f11_round_trip_restores_pre_fullscreen_viewport
Phase A (16 tests) still green.
Tests still failing (15, scheduled for commits 8-11):
- Persistent viewport / drift events (commit 8)
- mute/volume/loop persistence events (commit 9)
- DisplayingImage content arrived branch (commit 10)
- Closing transitions (commit 10)
Test cases for commit 8 (persistent viewport + drift events):
- WindowMoved updates viewport center, preserves long_side
- WindowResized updates viewport long_side from new max(w,h)
- HyprlandDriftDetected rebuilds viewport from rect
- Persistent viewport doesn't drift across navs (already passing)
PlayingVideo + SeekRequested → SeekingVideo, stash target_ms, emit
SeekVideoTo. SeekingVideo + SeekRequested replaces the target (user
clicked again, latest seek wins). SeekingVideo + SeekCompleted →
PlayingVideo.
The slider pin behavior is the read-path query
`compute_slider_display_ms(mpv_pos_ms)` already implemented at the
skeleton stage: while in SeekingVideo, returns `seek_target_ms`;
otherwise returns `mpv_pos_ms`. The Qt-side adapter's poll timer
asks the state machine for the slider display value on every tick
and writes whatever it gets back to the slider widget.
**This replaces 96a0a9d's 500ms _seek_pending_until timestamp window
at the popout layer.** The state machine has no concept of wall-clock
time. The SeekingVideo state lasts exactly until mpv signals the seek
is done, via the playback_restart Signal added in commit 1. The
adapter distinguishes load-restart from seek-restart by checking
the state machine's current state (LoadingVideo → VideoStarted;
SeekingVideo → SeekCompleted).
The pre-commit-1 probe verified that mpv emits playback-restart
exactly once per load and exactly once per seek (3 events for 1
load + 2 seeks), so the dispatch routing is unambiguous.
VideoPlayer's internal _seek_pending_until field stays in place as
defense in depth — the state machine refactor's prompt explicitly
forbids touching media/video_player.py beyond the playback_restart
Signal addition. The popout layer no longer depends on it.
Tests passing after this commit (62 total → 46 pass, 16 fail):
- test_playing_video_seek_requested_transitions_and_pins
- test_seeking_video_completed_returns_to_playing
- test_seeking_video_seek_requested_replaces_target
- test_invariant_seek_pin_uses_compute_slider_display_ms (RACE FIX!)
Phase A (16 tests) still green.
Tests still failing (16, scheduled for commits 7-11):
- F11 round-trip (commit 7)
- Persistent viewport / drift events (commit 8)
- mute/volume/loop persistence events (commit 9)
- DisplayingImage content arrived branch (commit 10)
- Closing transitions (commit 10)
Test cases for commit 7 (Fullscreen flag + F11 round-trip):
- dispatch FullscreenToggled in any media state, assert flag flipped
- F11 enter snapshots viewport into pre_fullscreen_viewport
- F11 exit restores viewport from pre_fullscreen_viewport
NavigateRequested in any media state (DisplayingImage / LoadingVideo /
PlayingVideo / SeekingVideo) transitions to AwaitingContent and emits
[StopMedia, EmitNavigate]. NavigateRequested in AwaitingContent itself
(rapid Right-arrow spam, second nav before main_window has delivered
the next post) emits EmitNavigate alone — no StopMedia, because
there's nothing to stop.
This is the structural fix for the double-load race that 31d02d3c
fixed upstream by removing the explicit _on_post_activated call after
_grid._select. The popout-layer fix is independent and stronger: even
if upstream signal chains misfire, the state machine never produces
two Load effects for the same navigation cycle. The state machine's
LoadVideo / LoadImage effects only fire from ContentArrived, and
ContentArrived is delivered exactly once per main_window-side post
activation.
The Open event handler also lands here. Stashes saved_geo,
saved_fullscreen, monitor on the state machine instance for the
first ContentArrived to consume. The actual viewport seeding from
saved_geo lives in commit 8 — this commit just stores the inputs.
Tests passing after this commit (62 total → 42 pass, 20 fail):
- test_awaiting_open_stashes_saved_geo
- test_awaiting_navigate_emits_navigate_only
- test_displaying_image_navigate_stops_and_emits
- test_loading_video_navigate_stops_and_emits
- test_playing_video_navigate_stops_and_emits
- test_seeking_video_navigate_stops_and_emits
- test_invariant_double_navigate_no_double_load (RACE FIX!)
Plus several illegal-transition cases for nav-from-now-valid-states.
Phase A (16 tests in tests/core/) still green.
Tests still failing (20, scheduled for commits 6-11):
- SeekingVideo entry/exit (commit 6)
- F11 round-trip (commit 7)
- Persistent viewport / drift events (commit 8)
- mute/volume/loop persistence events (commit 9)
- DisplayingImage content arrived branch (commit 10)
- Closing transitions (commit 10)
Test cases for commit 6 (SeekingVideo + slider pin):
- PlayingVideo + SeekRequested → SeekingVideo + SeekVideoTo effect
- SeekingVideo + SeekRequested replaces seek_target_ms
- SeekingVideo + SeekCompleted → PlayingVideo
- test_invariant_seek_pin_uses_compute_slider_display_ms
First batch of real transitions. The EOF race fix is the headline —
this commit replaces fda3b10b's 250ms _eof_ignore_until timestamp
window with a structural transition that drops VideoEofReached in
every state except PlayingVideo.
Transitions implemented:
ContentArrived(VIDEO) in any state →
LoadingVideo, [LoadVideo, FitWindowToContent]
Snapshots current_path/info/kind/width/height. Flips
is_first_content_load to False (the saved_geo seeding lands in
commit 8). Image and GIF kinds are still stubbed — they get
DisplayingImage in commit 10.
LoadingVideo + VideoStarted →
PlayingVideo, [ApplyMute, ApplyVolume, ApplyLoopMode]
The persistence effects fire on PlayingVideo entry, pushing the
state machine's persistent values into mpv. This is the
structural replacement for VideoPlayer._pending_mute's lazy-mpv
replay (the popout layer now owns mute as truth; VideoPlayer's
internal _pending_mute stays as defense in depth, untouched).
PlayingVideo + VideoEofReached →
Loop=NEXT: [EmitPlayNextRequested]
Loop=ONCE: [] (mpv keep_open=yes pauses naturally)
Loop=LOOP: [] (mpv loop-file=inf handles internally)
*Anything* + VideoEofReached (not in PlayingVideo) →
[], state unchanged
**THIS IS THE EOF RACE FIX.** The fda3b10b commit added a 250ms
timestamp window inside VideoPlayer to suppress eof events
arriving from a previous file's stop. The state machine subsumes
that by only accepting eof in PlayingVideo. In LoadingVideo
(where the race lives), VideoEofReached is structurally invalid
and gets dropped at the dispatch boundary. No window. No
timestamp. No race.
LoadingVideo / PlayingVideo + VideoSizeKnown →
[FitWindowToContent(w, h)]
mpv reports new dimensions; refit. Same effect for both states
because the only difference is "did the user see a frame yet"
(which doesn't matter for window sizing).
PlayingVideo + TogglePlayRequested →
[TogglePlay]
Space key / play button. Only valid in PlayingVideo — toggling
play during a load or seek would race with mpv's own state
machine.
Tests passing after this commit (62 total → 35 pass, 27 fail):
- test_loading_video_started_transitions_to_playing
- test_loading_video_eof_dropped (RACE FIX!)
- test_loading_video_size_known_emits_fit
- test_playing_video_eof_loop_next_emits_play_next
- test_playing_video_eof_loop_once_pauses
- test_playing_video_eof_loop_loop_no_op
- test_playing_video_size_known_refits
- test_playing_video_toggle_play_emits_toggle
- test_invariant_eof_race_loading_video_drops_stale_eof (RACE FIX!)
- test_awaiting_content_arrived_video_transitions_to_loading
- test_awaiting_content_arrived_video_emits_persistence_effects
Plus several illegal-transition cases for the (LoadingVideo, *)
events that this commit makes meaningfully invalid.
Phase A (16 tests in tests/core/) still green.
Tests still failing (27, scheduled for commits 5-11):
- Open / NavigateRequested handlers (commit 5)
- DisplayingImage transitions (commit 10)
- SeekingVideo transitions (commit 6)
- Closing transitions (commit 10)
- Persistent viewport / drift events (commit 8)
- mute/volume/loop persistence events (commit 9)
- F11 round-trip (commit 7)
Test cases for commit 5 (Navigating + AwaitingContent + double-load):
- dispatch NavigateRequested in PlayingVideo → AwaitingContent
- second NavigateRequested in AwaitingContent doesn't re-stop
- test_invariant_double_navigate_no_double_load
Lays down the data shapes for the popout state machine ahead of any
transition logic. Pure Python — does not import PySide6, mpv, httpx,
subprocess, or any module that does. The Phase B test suite (commit 3)
will exercise this purity by importing it directly without standing
up a QApplication; the test suite is the forcing function that keeps
the file pure as transitions land in commits 4-11.
Module structure follows docs/POPOUT_ARCHITECTURE.md exactly.
States (6, target ≤10):
AwaitingContent — popout exists, no current media (initial OR mid-nav)
DisplayingImage — static image or GIF on screen
LoadingVideo — set_media called for video, awaiting first frame
PlayingVideo — video active (paused or playing)
SeekingVideo — user-initiated seek pending
Closing — closeEvent received, terminal
Events (17, target ≤20):
Open / ContentArrived / NavigateRequested
VideoStarted / VideoEofReached / VideoSizeKnown
SeekRequested / SeekCompleted
MuteToggleRequested / VolumeSet / LoopModeSet / TogglePlayRequested
FullscreenToggled
WindowMoved / WindowResized / HyprlandDriftDetected
CloseRequested
Effects (14, target ≤15):
LoadImage / LoadVideo / StopMedia
ApplyMute / ApplyVolume / ApplyLoopMode
SeekVideoTo / TogglePlay
FitWindowToContent / EnterFullscreen / ExitFullscreen
EmitNavigate / EmitPlayNextRequested / EmitClosed
Frozen dataclasses for events and effects, Enum for State / MediaKind /
LoopMode. Dispatch uses Python 3.10+ structural pattern matching to
route by event type.
StateMachine fields cover the full inventory:
- Lifecycle: state, is_first_content_load
- Persistent (orthogonal): fullscreen, mute, volume, loop_mode
- Geometry: viewport, pre_fullscreen_viewport, last_dispatched_rect
- Seek: seek_target_ms
- Content snapshot: current_path, current_info, current_kind,
current_width, current_height
- Open-event payload: saved_geo, saved_fullscreen, monitor
- Nav: grid_cols
Read-path query implemented even at the skeleton stage:
compute_slider_display_ms(mpv_pos_ms) returns seek_target_ms while
in SeekingVideo, mpv_pos_ms otherwise. This is the structural
replacement for the 500ms _seek_pending_until timestamp window —
no timestamp, just the SeekingVideo state.
Every per-event handler is a stub that returns []. Real transitions
land in commits 4-11 (priority order: PlayingVideo + LoadingVideo +
EOF race fix → Navigating + AwaitingContent + double-load fix →
SeekingVideo + slider pin → Fullscreen + F11 → viewport + drift →
mute/volume/loop persistence → DisplayingImage + Closing → illegal
transition handler).
Closing is treated as terminal at the dispatch entry — once we're
there, every event returns [] regardless of type. Same property the
current closeEvent has implicitly.
Verification:
- Phase A test suite (16 tests) still passes
- state.py imports cleanly with PySide6/mpv/httpx blocked at the
meta_path level (purity gate)
- StateMachine() constructs with all fields initialized to sensible
defaults
- Stub dispatch returns [] for every event type
- 6 states / 17 events / 14 effects all under budget (≤10/≤20/≤15)
Test cases for state machine tests (Prompt 3 commit 3):
- Construct StateMachine, assert initial state == AwaitingContent
- Assert is_first_content_load is True at construction
- Assert all stub dispatches return []
- Assert compute_slider_display_ms returns mpv_pos when not seeking